Experiment Design Light and Growth

by Eric Gonzalez-Payne

Grade 6Ages 11 to 12·Design and geography·Worksheet
Experiment Design Light and Growth

The class designs it, not the sheet. That is the difference from every earlier version.

What we supply is a checklist a design must pass. One variable, controlled conditions, replicates, a measurable outcome, a stated prediction. Designs that fail the checklist get sent back, which is closer to how research works than being handed a method.

The page has the checklist, a design template, and space for the run. Light is a good first variable because shade cloth is cheap and the effect is large. Expect the first designs to change two things at once. Sending them back once is the lesson.

Eric Gonzalez-Payne

Eric Gonzalez-Payne

Founder and curriculum author

Ed.M. in Educational Leadership, Harvard Graduate School of Education

Published by Empathy Global LLC

LinkedIn

For the full social and emotional learning programme, see the Empathy Curriculum at empathy.kids.