
Collect five seeds. Work out how each one moves. Then design a better one and test it off a balcony.
Wind seeds are the easy ones and children copy the helicopter shape immediately. The interesting designs come from children who try to improve on hooks or on floating.
Testing is a drop from a height with a timer. Longest airtime wins.
The page has the collection frame, the dispersal categories, a design space and a results table. It also asks what the seed's actual job is, because a design that stays airborne for ever and never lands has failed at the thing it exists for. That point takes a while to land and is worth waiting for.
Eric Gonzalez-Payne
Founder and curriculum author
Ed.M. in Educational Leadership, Harvard Graduate School of Education
Published by Empathy Global LLC
LinkedInFor the full social and emotional learning programme, see the Empathy Curriculum at empathy.kids.





